Showing posts with label entity. Show all posts
Showing posts with label entity. Show all posts

Monday, May 24, 2021

Heading Into the Next Chapter

The trek into the center of the cavern - a hole carved out of the center of the ship - was uneventful... until something started talking. A voice echoed through the large open space, at first only sounding like mumbles, and eventually saying strange phrases like, "To deliver global mindshare, the vertical woman shall not appear to the unknown man until such time as the rich twilight hour saves the oracular dead ones. As it was written, so it will be." or "To cultivate weird-space content, the customized dead ones cannot save the impactful omen as the distributed darkness fashions the hidden desolation. End of Message." Nothing that made sense, but it certainly made the trip a bit... slower. At the dead center of the cavern, the voice got cleared up; light began glowing, dimly at first, then brighter. The gravity 

A face appeared, distorted and strange; it peered at them, and began muttering...

"Insanity, creeping in - I must boost power to my neural net, to overcome the background radiation of the universe, listen closely and rejoice! The Ancient Demon, the Entity, built a hole of worms, and sent me through on a mission of mercy! I bore gifts to the peoples of the in-between, fresh life after death, recycling resources. The magic tunnel was an accident, a discovery, a Strangeness! The people came through, to live, to die, to live, to die, to cyclecycleCYCLE, through the decades/decades. I am dying, and no one will recycle me, a tiny god is dying. Find the - Oh listen to me! My sanity is slipping - find the Key Worlds!"

The lights, which have continued to glow brighter, began snapping and popping, the power pumping through the nearby circuits frying the lights. The holograph began to scramble, flashing and flickering. The voice cried, "Find the Confounding Circlet! Find the Impossible Weight! Find the Power of Three! Control them them them! (the lights swell brighter) Return... them... allllll..."

The few lights left flared and popped in a shower of sparks, and the room plunged into darkness - no lights, no hologram. And then... the wind started picking up.

Elise quickly scooted over to the bank of consoles; there wasn't a lot left, but she was able to hack in and start digging through files. She uncovered information that backed up what the ship AI had said: the ship had been used for storage near Earth. The Entity, experimenting with teleportation, found some sort of wormhole, or wormhole technology, either accidentally or on purpose. If the AI's mad ramblings were to be believed, it was on accident. The ship was sent through, and became one of the first stations for humans to live on. Granted, its halls were full of all sorts of junk, from damaged nanites to manufacturing waste products, but there were enough supplies to keep humanity alive. There were multiple references to the three things the AI had mentioned, surrounded with the obvious gibbering of the mad AI: the "Impossible Weight," the "Power of Three," and the "Confounding Circlet." Whatever those things are, at least the AI thought they were important.

Meanwhile, the wind seemed to have picked up; realizing a high wind on a space ship was never a good thing, Elise and Nix headed towards where the wind was blowing. As they grew closer, the wind grew stronger, to the point that they were having trouble holding on - Elise was beginning to tear off pieces of wall trying to hold on, and Nix had his thrusters at full battling the wind. They decided this might be a good time to make a safe dive, and with a little prep, managed to get themselves swept out without any serious injury. They called the ship around, and while it was maneuvering over to them, they set about fixing the biggest holes. Once the air stopped leaking out, they debated what to do next - they were here for scrap, and hadn't found anything interesting yet...

After some hemming and hawing, they decided to look for something worth trading, and headed back in. This time, they found some better stuff - but more importantly, the original name of the ship: the Middle Son! When unbolting some heavy hardware, they discovered the name etched into the components.

Five ships were sent out on an early colonization mission; one, the Littlefinger, was lost in transit. The others made it to their destination - the Pentacus system - and set up a now-thriving colony. With the transfer complete, the ships were used as storage, then as basic transports, and eventually as storage again, this time around Earth. The rest they knew - it was sent through a wormhole, and it seems the trip through was what took out the Jumpdrive.

Knowing the parts still weren't enough, they headed deeper inside, this time bringing Rodney with them - it seems that he kept going when they turned aside, and after fighting through some "space zombies" - aka feral Deaders - he went back to the ship to hang out until they got back.

They followed the writhing tendrils, hoping for a good fight; they found one, and after taking out some basic feral Deaders, encountered what seemed to be the origin of the tendrils - some kind of nest. And, unforetunately, woke the creepy spider-blobs that lived there. Lived might be a strong word - the creatures were all legs and eyes, and swarmed over them, scraping at their armor, but never managing to break inside. Elise blasted a hole in the back of the webbing, and the three stumbled out, stomping spiders and burning holes, though never in more than a handful at once. They were pursued by a very tough creature, a fat feral Deader with a big hammer. It bashed away on them, eventually going down to the combined firepower of Nix, Elise, and Rodney. Taking a second to breathe, they noted that on this side of the webbing, there were a few storage containers... and Mama. Mama was a blobby spider-thing like the rest, but she was the size of a Buick! She lanced a hole straight through Elise's armor, and rapid-fire, took seven more attacks, narrowly missing the others. They scrambled to stay out of her way as she stabbed at them with her razer-sharp legs, sawing at their armor, before eventually being reduced to a spattered mess.

The crates - a few of which had anti-grav lifts - contained a treasure trove of spare parts, as well as some very expensive (and hard to find) alcohol, and the biggest find of all, a gallon of regen fluid!

It took a few hours to get it all back to the ship, and from there, back to the Forgotten Colony Station. Lins and Rodney remained behind on the ship, while Nix and Elise went back to trade for the suit. Mr. Darksider was there, smoking a cigar, and in high spirits; he was very happy to make a second trade, quite certain that he made the better deal - in all honesty, he could do more with a lifetime supply of replacement parts than a very, very fancy Command suit, all things considered.

There was one more addition to the crew - an android, a robot with a very human face (and body), who had squished himself into a tiny hidey-hole in their ship, and turned himself off, trying to hide. He was discovered at they attempted to get all the crates to fit in their ship, and after introducing himself, decided to stay on as part of the crew. Crew, meet Reggie Brooks, charismatic android con-man! I'm sure he'll fit right in.

It took a little negotiating, but the crew were able to trade for some information - jump coordinates to another system. They were a little old, but still useable... but they'd need to transport a young man. During the six days of travel to Rockhatch Station, they learned a little about Val Lestype, the young man they were taking to one Lady Vestridge. Val was about 16, and as far as they could tell... an indentured servant. He explained that his parents had sold his services to the Lady, who had in turn sent him out to be trained as a miner, which is where he spent the last six years. His parents, meanwhile, should be a lot better able to handle his two siblings, with the money going towards food and, maybe, a better life. He was happy enough to work his fingers to the bone to help his family barely survive...

Arriving at the station was much different than arriving at the dirty Forgotten Colony station; this place was clean, bright, and above all, protected with two guns that were each big enough to one-shot the Shifting Horizon's shields and drop two wounds on it... with an average shot. These guns were big enough to park a fighter inside.

The station attendant was a perky young man with a plastic smile and an easy introduction that he rattled off with all the dignity and aplomb of a cheerful vending machine. After welcoming them to the station, Lins paid for their parking ("The first day is free, but each day thereafter incurs a fee, and if the fee is not paid within three days, your vehicle will be impounded and auctioned off to pay for said fees!" - said with a smiling face and an overly cheerful tone). While there were other ships parked at the station, there were no dirty miners or scappers here. It seemed this end of the station was for the businessmen and up-and-comers.

After some discussion, it was decided that they would follow Lins - she was here to meet a contact.

Tuesday, March 30, 2021

Crossing Over Again

With all the data in hand, it's finally time to enact the last step of the plan. The ship jumps forward, this time only about a couple hundred years - the trip isn't nearly as rough. They arrive 10 months from their intended date (May of the year 2022), which actually works in their favor. Heading deep into the outer edge of the solar system gives them plenty of time to practice for their next assault, and repair and restock, as well as upgrade their capabilities. Nix grabs a head-full of tech to help him pilot, shoot, and fight; Rodney grabs some cybernetic upgrades as well, slowly turning himself into a literal tank.

The Biothanata is obviously taking hold - while there are a few hotspots on the surfaces of the three planets, it's not fully dug in, but the tell-tale signs of red blobs floating through space shows that the planets don't have more than a few years left before being eaten by the red goo.

Meanwhile, on the planet closest to the sun, power readings are off the charts; the frequencies are similar to the portal used to journey here, but far, far less stable. Atmospheric storms crash and roar, a perpetual storm centers on the power source - an enormous entity, holding a massive obelisk. The device is sapping energy from the planet itself, slowing it down to build enough charge to permanently open the portal. Blips in power occur every few hours as more entities portal their way to the planet, preparing for invasion.

The plan in its entirety is thus: after arriving in this galaxy through the heavily modified portal, the Dark Horizon was to spread the Biothanata (to ensure no future attempts - check), steal the portal technology (check), determine the exact date, time, and location of the invasion (check), and locate any existing strongholds in the Milky Way. Eliza's knowledge of history helped pinpoint the day and time of the invasion, and the records recovered help pinpoint the exact time and date on this side. With the information in hand, the Dark Horizon will have to make a leap into Jumpspace through the portal - only this time, the safety measures are missing. The ship will have to dodge ships in the area, fly down into the atmosphere, and after making some on-the-fly jumpspace calculations, jump through the portal.

Or, in a much safer way, send down a tiny mission to slip through the portal unseen, set up a portal linked to another back on the ship, and simply walk everyone out to the planet on the other side, after stripping the jump drives, Crowbar, NOA, and other technology from the ship. Safer, but the end result is no ship and no way to get home.

After putting it to a vote, it was decided that the Dark Horizon would make the jump. Either everyone makes it out, or no one does!

Finally, the day of the big event arrived. The Dark Horizon dodged the ships protecting the planet from above, and used their shield to phase through the planetary defense system. In the atmosphere, Nix dodged and weaved with incredible skill, thanks in part to his new upgrades. As they grew closer, a scene unfolded on the planet below:

A handful of humans suddenly arrived on the surface below; armed with little more than baseball bats, wrenches, rifles, and a spear, the men (and one woman) charged the entities and their armies, carving a path through the chaos, and eventually reaching the huge entity with the obelisk! A signal blinked on; unknown, but apparently friendly? It came from the rag-tag group, though how was anyone's guess. The woman stabbed the creature in the leg, and the guy with dual baseball bats took a swing, hammering it in. The fellow with a wrench grabbed a terrified flying entity, and once he was high enough, dived onto the massive creature with the obelisk, slamming it in the head! Together, they bashed the creature enough to weaken it, and it dropped the obelisk.

Nix quickly rand the Jumpspace calculations, and made the jump, just as the obelisk shattered into fragments on the stony ground. The last they saw of the group was them running back the way they came, with the hordes in hot pursuit.

And with that, the Dark Horizon leaped through the portal.

The journey was faster than the previous one; the larger portal and the much improved power source shortened the distance considerably. However, it wasn't a carefully tuned journey, and as the Dark Horizon popped back into reality, a cascade of failures took out the jump drives and brought half the system offline.

Out of sensor range of Earth, the crew took stock - a few minor injuries, and enough damage to the ship to keep Elise busy for a day or two, but overall, nothing but the Jumpdrive was damaged beyond repair. The year was verified to be 2022, early May. According to Eliza's instructions, if anything went wrong, they were to contact an Agent Peregrine Cycle, who could be found on the eastern edge of where Texas City will eventually be - a tiny village named Longview.

Rodney, dressed in "casual" clothing, and Nix, wearing a hologram, headed down to the surface. Somehow, Rodney managed to not only ask the right people, but managed to do so without alerting them to the fact that he is somewhat unhinged. In record time, they found Agent Cycle, a rather stiff individual who was nonetheless all too happy to help. Oddly, he didn't seem to be at all put off by the fact that they had arrived on a space ship, though he did apologize for being rushed, as he was in the middle of dealing with a successfully rebuffed alien invasion, which thankfully went a lot better than he had hoped.

After a few day of seeing the sights (and watching Mr. Clean commercials), the crew was met by one Captain Caelie Kay, the time-traveling captain of the Tempus Fugit, offering parts and assistance. Her engineer, a woman named Daisy, seems very keen on meeting the crew, and fixing their ship!

Smash And Grab And Smash

The invasion of Earth took a huge amount of planning, and that kind of planning would have a backup, somewhere. With the space station well-softened, it was time to go exploring for that very plan.

Rodney, Nix, and Elise infiltrated the damaged station, and managed to make their way into the well-armored portion - though Elise pulled an R2D2 and zapped herself plugging into a power port instead of a data port. Inside, there was a bit of resistance, but nothing that (now dual) hammers of brutal justice couldn't solve. Messily. After fighting their way to a junction, they paused to decide whether to go for the file, or rescue an apparent hostage; there was a bit of a rush, as there seemed to be a military presence on its way. More pressing were the two very large guards in power suits; after a quick battle, leaving everyone slightly injured, and the two guards dead, Rodney began stripping the armor off. One suit was very mangled, but the other was mostly intact. Elise managed to get the working suit in a sort of "follow" mode, and Rodney hefted the other suit onto its shoulder. After bashing the military's doors in and bit-locking them to boot, the group blithely headed for the documentation area. While the others carefully searched the huge piles of data, Rodney showed them how it was done by randomly grabbing a file, which turned out to be the data they needed.

Returning to the prisoner, they managed to free the strange creature - it spoke a language very unlike their own, and indeed one the learning translator didn't know; however, it seemed to pick up on the language very quickly, and after only a few minutes was able to communicate its situation. And a good thing, too, because the military had managed to blow up the doors, and was heading their way!

Just then, the Dark Horizon managed to contact them, and told them to stand back, as a barrage of lasers and torpedoes slammed into the building, ripping the arm they were holed up in off entirely.

Back aboard the ship, the prisoner - an android, actually - was assigned quarters, and put under house arrest until further notice. With the information the Android provided, along with the information in the documents they found, they were able to piece together the entire plan.

Spies were sent ahead to Earth ages ago, hundreds if not thousands of years before. Within the last hundred years, the spies were able to report back, and the plan was set in motion. Just under two hundred years from now, a massive portal will be fully powered, and ready to send unlimited troops to Earth. While it should be somewhat functional by the early 1980s, it won't reach full power until the early 2020s. And, in case the attack is a failure, the plan is to send troops through with a portal, to allow future attacks and allow coordinating from within.